Clerics are people that have chosen to follow the path of enlightenment
through a deity. Their powers are derived directly from this deity
for most things, though purely physical skills aren't. Clerics have
mid-level combat abilities, excelling most with bludgeoning based weapons
such as maces and flails. The deity a cleric chooses to follow may be
either good or evil. Neutral clerics exist, but in some areas their
powers are diminished from those that have chosen a side.
Clerics are the most defensively orientated of all the classes. Most of
their spells focus on healing or defending the faithful, with their few
combat spells being far less powerful than those of mages. However, clerics
are the best class by far at healing magics, and they possess an impressive
array of protective magics, as well as fair combat prowess.
Since they worship and derive their powers from a deity, clerics have an
additional stat that other classes do not: piety. A cleric's piety will
increase through prayer, making sacrifices to their deity, and through
the use of their powers. As their piety rises, so does the power of
their spells. Piety will slowly decrease over time without prayer, usage,
and sacrifice.
Prime Attributes
Wisdom and Constitution
Available Skills
seed, build, cook, diagnose, familiar, search, sickle, unarm traps, flail, mace, staff, whip, claw, enhanced damage, gouge, hand to hand, kick, second attack, dodge, parry, shield block, fast healing, riding, vanish, apply, mana focusing, meditation, scribe, scrolls, staves, wands, mining, pick lock, smithing, awareness, haggle, lore, peek, recall, scan, slice
Available Spells
aura of temperance, maledict, plague immunity, holy aura, holy sight, holy strength, sanctuary, unholy aura, assistance, benedict, bless, cancel magic, cure headache, dark vision, frenzy, holygrip, poison immunity, protection acid, protection cold, protection evil, protection fire, protection good, protection lightning, protection magic, protection poison, remove curse, blindness, calm, cause headache, command, curse, deafness, destroy magic, force sleep, plague, poison, rotting touch, starvation, wrath, call lightning, cause critical, cause light, cause serious, cleansing winds, dispel evil, dispel good, flamestrike, harm, heat metal, holy beam, holy flames, holy word life drain, smite, wrath of the land, blood star, flaming star, freezing star, ghost step, lightning star, spirit hammer, cure blindness, cure critical, cure deafness, cure disease, cure light, cure poison, cure serious, drunkenness, heal, mass healing, refresh, regeneration, rejuvenate, sober, divine motion, create buffet, create food, create spring, create water, eternal light, accurate vision, analyse, commune with dead, detect evil, detect good, detect hidden, detect invis, detect magic, detect poison, find object, holy vision, know alignment, unholy vision, control weather, divine light, dreamland
Subclasses
Templar Warpriest Empath