The Healer subclass is a subclass that will add much in the way of healing abilities to your character. Those who choose to be healers will find themselves able to heal a wide variety of injuries and ailments. Healers gain Herbalism, mostly for the ability to make poultices, and the apply skill for applying poultices when needed. They also gain several healing spells, including cure blindness, cure poison, and cure disease. They also gain the more powerful heal light and heal serious spells for healing injuries of their patients, as well as a refresh spell for restoring the stamina of those too tired to go on by themselves. If your group of adventurers cannot find a full cleric to go along for healing purposes, then a Healer makes a very good replacement. Prayers: heal light heal serious refresh cure blindness cure poison cure disease